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Map Gorilla Glacier Map
Gorilla Glacier GBA
Boss(es) Really Gnawty
"The snowcapped peaks of Donkey Kong Country are rarely climbed due to the hazardous conditions found at such high elevations. The solid ground is like solid ice and does not offer a firm foothold for the explorer."
—Donkey Kong Country manual, pg. 21[1]

Gorilla Glacier is the fourth world of Donkey Kong Country located at the top of Donkey Kong Island. This arctic wasteland contains many stages, including a frozen river and an extremely dark cave. The ice often reduces the traction of the Kongs, making it harder to walk. In most stages, there is also a 3D effect of snow, and in the Super Nintendo Entertainment System version, dynamic backgrounds. Gorilla Glacier can be seen as one of the most challenging worlds in the game, due to its slippery ground and difficult platforming.

Adjacent worlds

Backward: Vine Valley

Forward: Kremkroc Industries, Inc.

Levels

Snow Barrel Blast

The first stage, and in the SNES version, often the most hated. This stage is mostly about timing. As the stage progresses, a severe snowstorm develops, making it almost impossible to see. Since the snow effects and barrel blasting were dizzying, the effects were toned down to make the stage easier to play. The stage has many launching barrels, the main way of transportation. After passing this stage, the next save save point is still another four stages away.

Slipslide Ride

The second stage of Gorilla Glacier, and this stage takes place in an ice cavern. The traction is noticeably bad, and even the ropes themselves are slippier due to the ice freezing. The stage is rather long too, so caution is advised.

Croctopus Chase*

The third underwater stage of the game, this stage takes place in an icy river, infested with squids, and of course, Croctopi. These Croctopi greet you early in the stage, giving chase. They are unstoppable and unavoidable in the thin stage design, so the only choice is to swim as fast as you can. They have small areas where they await and go to rest after a set amount of time.

Ice Age Alley*

Taking place on the mountain top during a severe snowstorm, the design is similar to Snow Barrel Blast, but not as many barrels. Note that Kongs can turn back, to the left sides of the screen, and make a leap of faith to find an Expresso animal crate was well as the "K" KONG letter. Expresso will often make the rope swinging sections easier, but only if players can keep Expresso flying. There is also a bonus room that Expresso can easily reach. Beware of Neckies and Kritters.

Torchlight Trouble**

Torchlight Trouble starts off as a very dark cave stage. However, Squawks helps you along the way with a torchlight in his talons. T.T. marks Squawk's only DKC appearance. The area is also infested with oil drums and mincers, though the stage itself seems to be shorter than the rest of the stages in this area.

Rope Bridge Rumble**

Rope Bridge Rumble is the last treehouse stage in the game, and the last of Gorilla Glacier (in the SNES version). Winky the Frog can be found early in the stage in a secret bonus room by falling in the middle of the first pit in the stage. Winky makes the stage much easier than using a regular Kong, because of moderate amount of Zingers, amount of platform jumps, and a normally unreachable bonus room.

Really Gnawty Rampage

Main article: Really Gnawty This is the boss stage of Gorilla Glacier. The boss here is Really Gnawty, who is a Recycled Boss.

Boss: Really Gnawty: This boss is defeated in a very simple way, similar to the other Gnawty enemies. To defeat Really Gnawty, Jump on him a few times to go to World 5: Kremkroc Industries, Inc.

*These stage's order were switched in the GBA version

**These stage's order were switched in the GBA version

Gallery

References

  1. http://dkcfans.com/photos/Donkey%20Kong%20Country%201/Manual/donkey-kong-country-1-snes-manual-11.jpg

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