Hornet Hole | |
Diddy and Dixie Kong climbing a wall in Hornet Hole | |
World(s) | Krazy Kremland |
Type | Hive |
Music Theme(s) | Flight of the Zinger |
Animal Buddies | Squitter |
Bonus Room(s) | 3 (DKC2) 1 (DKL2)
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Enemies Encountered | Zingers, Krooks, Spinies and Click-Clacks |
Game(s) | Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2 |
First Appearance | Donkey Kong Country 2: Diddy's Kong Quest |
Latest Appearance | Donkey Kong Land 2
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Hornet Hole is the first stage in Krazy Kremland, the twentieth stage in Donkey Kong Country 2: Diddy's Kong Quest, and the eighteenth stage in Donkey Kong Land 2. It is preceded by Kudgel's Kontest in the original, but by Kleever's Kiln in the remake, and is followed by Target Terror.
Overview[]
This stage is the first beehive stage in the game.
It contains many obstacles for Diddy and Dixie to traverse, including patches of honey on the floor which prevent the Kongs from moving so long as they are standing on it. There are also patches of honey on the walls which the Kongs have to use in order to climb higher up the hive.
Collectibles & Secrets[]
K-O-N-G Letters[]
Bonus Levels[]
Bonus Room | Location |
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The level starts with a hook above you. The Kongs must throw their partner up to the hook and go left, climb a long honey wall on the left, grab onto the hooks to your right, then land on the high platform with the hole in the wall. In this Bonus Room, the Kongs have to hit several Zingers with a Treasure Chest, until you get the last one, only then will the chest break, revealing the token. | |
Continuing after the previous bonus room, simply fall down to the lower platform and enter the next hole from there. This bonus level is only 10 seconds long, but you can quickly scale the honey walls and collect the token. | |
After the Kongs get launched up the long vertical wall, they have to use Squitter's web platforms and go right, where you'll find a ledge with a Zinger and a hole. Take out the Zinger and enter the hole. This Bonus Room only lasts for 15 seconds, but with Squitter, you can easily climb up the vertical walls with his webbing. The Token is yours to collect. |
DK Coin[]
When the Kongs fall down a long hole and end up in a secret room, which is blocked by a Zinger, they can take out the other two Zingers, and find a big wall of bananas, and the DK Coin is above the bananas. It can only be reached by using Squitter's web platforms.