Artwork of a Klaptrap
|Residence||Donkey Kong Island|
|Sub-Species||Red jumping versions,|
|Affiliates||Kremling Krew, Klampon, Krimp|
|Powers/Abilities||Good biting ability|
|Games||Donkey Kong Jr. (game) Donkey Kong Country|
Donkey Kong Land
Donkey Kong 64
Mario Power Tennis
Mario Superstar Baseball
Mario Party 7 (cameo)
Super Smash Bros. Melee (cameo)
Super Smash Bros. Brawl (cameo)
Donkey Kong series
Klaptraps debuted in the original Donkey Kong Country. Their standard color is blue and it also comes in a rare purple variety. The Klaptrap's attack pattern is much like a regular Gnawty's, except they are chomping rapidly in the direction they are facing. As such, a cartwheel or rolling attack to its front will result in a bite by it.
A rare, purple-colored sub-species also exist in some later levels, where they do not move at all, but when Donkey or Diddy Kong jump, the purple Klaptrap will also jump at the same time. In the levels they appear in, they usually blend in with the darker background and their small eyes are usually the most apparent indication of their location.
Donkey Kong Country 2/ Land 2
- Main article: Klampon
Klaptraps return, their appearance tweaked and alias changed, in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. Klaptraps are now called "Klampons" in these two games and have a more threatening appearance and larger mouth. Klampons are Klaptrap's bigger brother, as mentioned in the Donkey Kong Country 2 Instruction Booklet. The only other major change is the fact that the Klampons appear in pairs usually with Spiny.
It's worth noting a beta video of DKC2 showed regular Klaptraps in a level instead of Klampons; however, their usage there was likely a mere placeholder for the Klampon.
Donkey Kong Country 3/ Land III
- Main article: Krimp
Klaptraps also appear in the third game in the DKC/DKL series, Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong Land III, this time called Krimp. Krimps are quite similar, notably purple versions of Klaptrap in its family. Krimp are notably more common, but their attack patterns are unchanged. Krimps can be defeated if you jump on their head, or roll from behind them.
After several years absence, Klaptraps finally made a return in Donkey Kong 64. Here, they were given a new ability; once a Klaptrap is defeated, its teeth will continually attack the Kongs until it is destroyed. Also introduced in the game were Big Klaptraps. These Klaptraps were slightly larger than the Kongs and could only be defeated with an Orange Grenade. Interestingly, some of Donkey Kong 64's cutscenes showed King K. Rool with a small Klaptrap that seemed to be his pet and purple ones that appear only in a few cutscenes (one of them is a giant).
Also in Donkey Kong 64, a Klaptrap is playable in the mini-game called "Beaver Bother". This marks the first time that a Klaptrap was playable. Klaptraps have also appear in Donkey Konga.
Diddy Kong Pilot
Klaptraps were going to appear, presumably as unlockable playable characters, in Diddy Kong Pilot as they can be raced against. They are on the Kremling team. Klaptrap also has its own cup, the Klap Trap Cup. At the end of the cup, Klaptrap is the boss.
Klaptraps were, instead of soldiers, ammunition for a weapon called a Klap-Blaster. Unlike the Klaptraps of the games, the ones on the show were capable of speaking. Often, when a Klaptrap was seen, it would make a sarcastic comment about it's job or what it had just eaten. The show also featured an abnormally large Klaptrap named Junior the Giant Klaptrap.
Super Smash Bros. series
Klaptraps are stage elements in the Super Smash Bros. Melee and Brawl stages, Kongo Jungle and Jungle Japes. In Kongo Jungle, Klaptraps occasionally appear jumping out of the waterfall in the center stage (despite not being able to swim in DKC; however Klampon can move underwater) and the fighter will take some damage upon contact with it. In Jungle Japes, they also sometimes jump out of the flowing water under deck, and when hit the fighter will be damaged and "spiked", or launched downwards powerfully.
- This low-slung alligator made its first appearance in Donkey Kong Country. You can subdue it by jumping on its back, but it's powerful jaws make it dangerous to approach from the front. In Super Smash Bros. Melee, it swims in the river and sometimes jumps in the Barrel Cannon to stop players from using it.
Klaptraps are distractions in Donkey Kong's course in Mario Superstar Baseball. Klatraps try to bite the outfielder's heels, slowing them down. However, if you were to hit the baseball into a Klaptrap's mouth, it would give you a Team Star.
Klaptraps also appear in Mario Power Tennis in Donkey Kong's court. They try to bite the player, causing the player to slow down. Klaptraps also appear in the mini-game Balloon Panic, here the player must protect several balloons from hungry Klaptraps.
Klaptraps make a cameo in Mario Party 7 as enemies in one of the Pyramid Park events.
- Klaptraps, along with Gnawtys, Slippas and Armys are famously able to be avoided completely by riding Expresso over them on flat ground. This is due to his long legs: as long as Expresso's body does not touch the enemy, he is invulnerable to attack.
|Bazuka | Big Klaptrap |Congazuma | General Klump | Green Kroc | Junior the Giant Klaptrap | K. Lumsy | Kaboing | Kaboom | Kackle | Kannon | Kasplat | Kalypso | Kaptain Skurvy | Kass | Kerozene | King K. Rool | Kip | Klump | Klubba | Kludge | Klampon | Klank | Klaptrap | Klasp | Klinger | Kloak | Klobber | Klomp | Knocka | Kobble | Koin | Koindozer | Kopter | Kosha | Krash | Krimp | Kritter | Kritter-in-a-Sheet | Krochead | Krook | Krossbones | Krosshair | Krumple | Krunch | Kruncha | Krusha | Kuchuka | Kudgel | Kuff 'n' Klout | Kutlass | Kutlass (character) | Mega AMP | Mr. X | Re-Koil | Resident Demon | Robo-Kritter | Rockkroc | Shroom Kritter | Skidda | TNT Knocka | Toy Kritter|