|Game(s)|| Donkey Kong Country 2: Diddy's Kong Quest|
Donkey Kong Land 2
Donkey Kong Country 2:
Backward: Krem Quay
Forward: Gloomy Gulch
Donkey Kong Land 2:
Backward: Krem Cauldron
Forward: Gloomy Gulch
Hornet Hole is infested with Zingers and their larva can be seen in combs in the background. The sticky honey that covers most of the floor can be dangerous to the Kongs, as it can keep them from running away from harm. However, honey on the walls allow them to access part of the stage that are otherwise inaccessible. One of the many animal friends, Squitter, will gladly help the pair if he can be found. He's particularly useful in traversing large areas covered with honey, since he can walk across it with ease, or ridding large amounts of Zingers, Click-Clacks and Spinies.
Target Terror is a fast-paced stage featuring a kart running along tracks on a roller coaster, but several gates are blocking the way. The gates are opened by certain barrels, called Check Barrels, that are scattered throughout the stage. Several X Barrels, which close the gates, also are found with the Checked ones, forcing the Kongs to make good judgment on which one to hit. Other than the occasional Zinger, only Flitters and Klanks are found here.
Bramble Scramble is located the cliffside where there's no construction is an overgrowth of spiny plants. The Kremlings laid down floorboards on several sections of the brambles for safe passage across the thorns. Other areas feature ropes or chains that form more or less a path. The most seen enemy are Neckies.
There are a total of ten Klanks on the roller coaster track that must be raced and beaten. While it's not necessary to pass them for the stage to be beaten, a higher rank means a higher prize at the end. Several traps have been fitted onto the course, including pitfalls and several Zingers.
The only swamp stage in the theme park, the Kremling civilization has not yet touched the wildlife here except for the garbage they have disposed of. Where there's gaps between solid ground are mud pits. Barrels provide safe passage across the dangerous ground, but it's not completely safe there, either. A variety of foes including Flitters, Neckies, Cat-O-9-Tails and a few Zingers make their home here.
Another hive stage that's somewhat more difficult than the first. Instead of mostly staying on the ground, the stage involves climbing honey shafts to reach the top. Rambi doesn't come into play until about midway. Again, the hive is infested with Zingers, but there's also Klampons and Kannons.
- Main article: King Zing
The area guardian of Krazy Kremland.
- Krazy Kremland may very well be the birthplace of the Zinger species due to the large number of hives. The hive seen in King Zing Sting could possibly be the palace of King Zing and Queen B.
- "KI Here" is an Easter Egg which means "Killer Instinct here", with arcade cabinets. Killer Instinct is a fighting series made by Rare.
|Donkey Kong Country Series Worlds|
|Donkey Kong Country||Kongo Jungle • Monkey Mines • Vine Valley • Gorilla Glacier • Kremkroc Industries, Inc. • Chimp Caverns • Gangplank Galleon|
|Donkey Kong Country 2||Gangplank Galleon • Crocodile Cauldron • Krem Quay • Krazy Kremland • Gloomy Gulch • K. Rool's Keep • The Flying Krock • Lost World|
|Donkey Kong Country 3||Lake Orangatanga • Kremwood Forest • Cotton Top Cove • Mekanos • K3 • Razor Ridge • Pacifica (GBA) • KAOS Kore • Krematoa|
|Donkey Kong Country Returns||Jungle • Beach • Ruins • Cave • Forest • Cliff • Factory • Volcano • Golden Temple|
|Donkey Kong Land Series Worlds|
|Donkey Kong Land||Gangplank Galleon Ahoy! • Kremlantis • Monkey Mountains • Chimpanzee Clouds • Big Ape City|
|Donkey Kong Land 2||Gangplank Galleon • Krem Cauldron • Krazy Kremland • Gloomy Gulch • K. Rool's Keep • The Flying Krock • Lost World|
|Donkey Kong Land III||Cape Codswallop • Primate Plains • Blackforest Plateau • Great Ape Lakes • Tin Can Valley • Lost World|