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Super Smash Bros. Melee
Super Smash Bros Melee Players Ch
The boxart for Super Smash Bros. Melee
Developer(s) HAL Labs
Publisher(s) Nintendo
Main Development Staff {{{devteam}}}
Platform(s) GameCube
Release Date(s) Japan November 21, 2001
USA December 3, 2001
Europe May 24, 2002
Australia May 31, 2002
Genre(s) Fighting
Ratings T: Teen
Mode(s) 1-4 players
Media(s) {{{media}}}
Input(s) GameCube Controller

Super Smash Bros. Melee, often known as "SSBM" or "Melee" is a 2-D fighting game for the Nintendo GameCube.

Like Super Smash Bros., its predecessor, Melee features gameplay unique from that of other fighting games. Compared to characters in other fighting games, Melee characters have simple movesets, lack complicated button inputs and lengthy natural combos. In contrast, however, Melee greatly emphasizes movement and ringouts. Indeed, edge-guarding in Melee takes on much more significance than it does in most other games due to copious mid-air jumps and other methods of reaching the edge unfettered. Donkey Kong is currently 14/15th place in the Tier list, in the Low Tier (tied with Luigi).

Like the other games in the series, Donkey Kong is playable.

Characters[]

There are 25 characters in the entire game, some of which need to be unlocked.

Default characters[]

  • Bowser
  • Captain Falcon
  • Donkey Kong
  • Fox
  • Ice Climbers
  • Kirby
  • Link
  • Mario
  • Ness
  • Pikachu
  • Peach
  • Samus
  • Yoshi
  • Zelda/Sheik

Secret characters[]

  • Dr. Mario
  • Falco
  • Ganondorf
  • Jigglypuff
  • Luigi
  • Marth
  • Mewtwo
  • Mr. Game & Watch
  • Pichu
  • Roy
  • Young Link

Donkey Kong's moveset[]

Ground Attacks

Normal

  • Neutral Attack- A jab then an uppercut. 4%, then 5% damage.
  • Dash Attack- Kicks in front to do 11%.
  • Forward Tilt- Slaps in front of him. 10% damage.
  • Down Tilt- Sweeps with his hand. 5%. Very fast and annoying to foes.
  • Up Tilt- A fast upwards sweep. 9% damage.

Smash Attacks

  • Forward Smash- Claps in front of him for big knockback. Somewhat fast. 19% uncharged, 23% fully charged.
  • Up Smash- Claps above him, good knockback. Somewhat slow. 18% uncharged, 23% fully charged.
  • Down Smash- Brings his hands high and slams them down. 14% uncharged, 19% fully charged.

Other Attacks

  • Floor Attack- Gets up and punches on both sides. 6% damage.
  • Ledge Attack- Launches his back to the floor with huge range, for a ledge attack. Does 8% damage.
  • 100% Ledge Attack- Gets up and slaps anyone in front of him. 10% damage.

Aerial Attacks

  • Neutral Aerial- Rotates his body, good for close situations. 12% damage.
  • Forward Aerial- Similar to Mario's, brings his hands together and brings them down. Meteor Smash. 16%.
  • Back Aerial- Fast kick behind him, good edgeguarder. 13% damage.
  • Up Aerial- Headbutts upward, does 14% damage.
  • Down Aerial- Thrusts his foot down. 16% damage. Also a meteor smash.

Grabs & Throws

  • Pummel- Karate chops the foe. 2-3% damage, pretty fast.
  • Forward Throw- Picks the opponent up. If up and A are pressed, tosses foe upward and does 7%. If down and A are pressed, throws the opponent like a bowling ball, 6% damage. If the directional button is pushed in the direction behind and A is pressed, tosses opponent behind him for 8%. If the direction button is pushed in the direction in front of Donkey Kong and A is pressed, launches foe in front of him for 8% damage.
  • Back Throw- Tosses foe behind him. 10% damage.
  • Down Throw- Violently shoves the enemy to the ground, does 7% damage.
  • Up Throw- Throws foe above him with one hand. 9% damage.

Trophy Descriptions[]

Donkey Kong
While he now prefers the laid-back jungle lifestyle to construction site mischief, DK is often forced back into action by the Kremling Krew. The great ape is quite fast despite his burly physique, and he keeps his strength up with a steady diet of his favorite food: bananas. His one extravagance (and only piece of clothing) is a monogrammed necktie. (Donkey Kong, Arcade 1981)
Donkey Kong (Smash Red)
Donkey Kong is a huge target in a fight, so he hates crowds. When he's in the fray, his Giant Punch deals serious damage to multiple opponents. The big ape's Headbutt hits so hard that it temporarily buries opponent's in the ground. DK is a lot faster than he looks, and he's lethal in the hands of a master. (B: Giant Punch, Smash B: Headbutt)
Donkey Kong (Smash Blue)
Being the strongest simian around, DK has the upper hand once he grabs an opponent. He can even lift his foe up and make him or her an unwilling traveling companion; if DK grabs you, shake your Control Stick as fast as you can to break his grip. His Spinning Kong covers more lateral distance than vertical, so use it quickly to recover. (Up & B: Spinning Kong, Down & B: Hand Slap)

See also[]

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