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Yoshi's Island DS
Yoshi box
North American boxart of the game Yoshi's Island DS for DS.
Developer(s) Artoon[1]
Publisher(s) Nintendo
Main Development Staff Director:
Hidetoshi Takeshita

Producer:
Toyokazu Nonaka

Artist:
Yasuhisa Nakagawa

Writer:
Soshi Kawasaki

Composers:
Yutaka Minobe
Masayoshi Ishi
Platform(s) Nintendo DS,
Nintendo Wii U
Release Date(s) Nintendo DS
USA November 13, 2006
Australia November 17, 2006
Europe December 1, 2006
Japan March 8, 2007

Nintendo Wii U Virtual Console
USA April 1, 2015
Japan April 8, 2015
Europe May 7, 2015
Australia May 8, 2015
Genre(s) Platformer
Ratings ESRB: ESRB E Everyone
Mode(s) Single player
Media(s) DS Game Card
Input(s) DS Buttons and Touch Screen

Yoshi's Island DS is a platformer game developed by Artoon[1] and released by Nintendo in 2006-2007 for the Nintendo DS. It is a sequel to the game Super Mario World 2: Yoshi's Island and takes place after Yoshi's New Island.

The game Yoshi's Island DS was later re-released on the Nintendo Wii U via the Virtual Console in 2015.

Story[]

Following the events of the game Super Mario World 2: Yoshi's Island, where a group of Yoshis have rescued Baby Luigi, reuniting him with his twin brother, Baby Mario, all the babies around the world are being kidnapped by an army of Toadies. They are commanded by Kamek, the evil Magikoopa. However, when the stolen babies are being taken to the Bowser's Castle, a Stork attacks two Toadies, forcing them to drop down Baby Mario and Baby Peach in the sky. The previous group of Yoshis are able to save them, and after recognizing Baby Mario, they decide to try save Baby Luigi and the other babies with the help of the Stork.

After a few stages taking place at grassy plains, the heroes reach a jungle, where Baby Peach is kidnapped by some Ukikis. Then suddenly, Baby Donkey Kong appears by falling over a green Yoshi. The infant Kong helps the heroes to rescue Baby Peach, becoming a new member of the team.

Later, after the Yoshis and babies have traversed a tropical sea region and a battleship, they are washed away by a large wave during a thunderstorm. The Yoshis are separated from the main group, but they are able to find Baby Wario inside a flooded cave. The greedy for coins baby assists the Yoshis to get reunited back together with the other babies and the Stork. However, some time afterwards, Baby Wario still obsessed with collecting treasure leaves the group when he sees some Bandits carrying coins.

Next, a cutscene shows Kamek stealing Baby Bowser from the Magikoopa's past self. Kamek takes the baby to meet his future self, King Bowser, in the castle. Baby Bowser gets surprised for being kidnapped by his older self, and the baby calls him lame after finding out that the "old geezer" is unable to conquer the universe yet. Angry, King Bowser tells the baby to shut up, and then he throws Baby Bowser away by spitting fire at him. Baby Bowser falls down in the sky and lands over a green Yoshi next to the assist babies. After saying that he had seen a baby using similar clothes to Baby Mario and having some fun by riding the Yoshi, Baby Bowser decides to join the heroes.

The young villain-to-be helps the Yoshis to traverse stages at a region of snow mountains. Later, future Kamek spots Baby Bowser alongside the heroes, and unhappy with his highness' actions, he decides to inform King Bowser about it. Baby Bowser tries to follow Kamek by holding up to his magic broom, but he is dropped down soon afterwards, leaving the team of heroes. During the following cutscene, it is revealed that Kamek and King Bowser have traveled to the past in order to find seven powerful stars which have fallen on the Mushroom World during this time period. According to the Magikoopa's crystal ball, the stars are hidden inside the hearts of children, making them the Star Children. Future Kamek and King Bowser desire the power of the Star Children in order to conquer the universe. And despite using the crystal ball, Kamek is unable to detect the Star Children between the kidnapped babies in the castle.

After clearing stages taking place at a gloomy valley, the Yoshis and babies finally arrive at the Bowser's Castle. However, a green Yoshi sees Baby Wario and Baby Bowser at the entrance of the location. The two are arguing over who does the treasure inside the castle belong to. Realizing the presence of the Yoshi, Baby Bowser says he will not share the treasure with the heroes either. But the Yoshi dismisses that by showing to not care about the treasure. Happy to hear about that, Baby Bowser and Baby Wario decide to rejoin the group. Later, after traversing the castle and entering the boss room, Baby Bowser cannot find nobody inside it. He says the heroes can leave now because he does not need them anymore. But when they refuse to comply it, the baby believes that the heroes are really after the treasure, and Baby Bowser attacks the group. By the young villain being defeated, Kamek and King Bowser appear and they get angry for Baby Bowser being harmed. It starts a boss battle against Bowser where the green Yoshi must attack him by using large Yoshi Eggs. After Bowser is defeated, Kamek does not have choice besides using a magic spell in order to turn his leader into a giant. During this final battle, Baby Mario, Baby Peach, Baby DK and Baby Wario ride on Yoshis and fight against the boss together. At the end, the giant Bowser is taken down again.

After Kamek swearing vengeance against the heroes in the future, he calls for a group of Toadies to carry the unconscious Bowser away and the Magikoopa also escapes. Baby Bowser tries to follow him by grabbing on Kamek's magic broom. Afterwards, the Yoshis and assist babies enter the room where the kidnapped babies are being held, and they are able to finally find Baby Luigi. Next, the Yoshis and babies are carried away by various Storks while Bowser's Castle explodes. All the babies are taken back to their homes, except for Baby Wario who has found Bowser's treasure chest over a raft in the sea. While Kamek, King Bowser and the Toadies are escaping by flying away, some falling debris from the castle make Baby Bowser to drop down and land over the same treasure chest. Baby Bowser and Baby Wario then proceed to argue over the treasure again. Next, it is revealed that Baby Mario, Baby Peach, Baby DK, Baby Wario, Baby Bowser and Baby Luigi are the Star Children. However, there are seven stars, but only six children are known. Then the seventh and final Star Child is born, a green Baby Yoshi hatching from an egg.

Gameplay[]

Inside stages of Yoshi's Island DS, the player takes control of various Yoshis traversing many locations and going through enemies and obstacles, while carrying and protecting babies. The graphics are updated but they still retain the trademark "pen-and-pencil" style of the Yoshi game series. When compared to the previous game, Super Mario World 2: Yoshi's Island, Yoshi's Island DS has fewer stages, but they are larger in extension.

The gameplay is also similar to the previous game: the Yoshis can run, jump, activate a floating jump in the air literally in order to reach further, and use tongue attacks to eat some objects and regular enemies, turning them into Yoshi Eggs. Usually, the Yoshis can target and throw Yoshi Eggs at the enemies via a cursor in order to harm them. After receiving damage once, the Yoshis will not be defeated on the spot. However, they will lose the current baby, who will slowly float away inside a bubble while crying, and the player usually has ten seconds to recover the baby before they are taken away by Kamek and Toadies, avoiding to lose an extra life in the process. During some sections of stages, in order to progress, the Yoshis can also transform into vehicles, such as helicopters, submarines and mole tanks, or ride on objects, such as skis, mine carts and stilts.

The player can also collect regular coins, Red Coins, Smiley Flowers and Stars inside stages. By collecting 100 of regular coins, the player earns an extra life. There are twenty Red Coins, thirty Stars and five Smiley Flowers in each regular stage of the game. They must be collected by the player in order to earn 100 points and unlock extra stages.

New mechanics unique to Yoshi's Island DS is the use of babies. There is a total of five assist babies for the Yoshis to unlock after clearing certain stages, and each of them provide different skills when the current Yoshi is carrying specific children. The only way of the player to change babies is to activate Stork Stops inside stages.

The game also possesses a museum feature where artwork of enemies and characters can be accessed. Any enemies the player has defeated by using Yoshi Eggs will appear in this museum.

Characters[]

  • Yoshis: They are the main playable characters and the caretakers of the babies. They frequently appear in the Super Mario Bros. series games and spinoffs. There are many color variants of Yoshis in the game, however they all share the same skills between them, including tongue attacks to eat enemies, throwing Yoshi Eggs and executing floating jumps. At the ending cutscene of Yoshi's Island DS, it is also revealed that a green Baby Yoshi hatching from an egg is one of the Star Children.
  • Baby Mario: He is the twin brother of Baby Luigi, and the past self of Mario, the main protagonist of the Super Mario Bros. game series. Baby Mario makes M Blocks tangible, and they can become stepping stones. The current Yoshi can also dash at a great speed, allowing the creature to escape from certain enemies. Yoshi can also flutter farther than normal, and the Yoshi Eggs bounce off walls.
  • Baby Peach: She is the past self of Princess Peach, the ruler of the Mushroom Kingdom. With the parasol carried by Baby Peach, the current Yoshi is able to flutter way further and a bit higher. The parasol can also catch wind currents, and the Yoshi Eggs do not bounce off walls.
  • Baby Donkey Kong: He is the Donkey Kong the Third's younger self. He can climb vines and swing on ropes, carrying the current Yoshi with him. He can also do a DK Dash Attack, defeating most enemies. The Yoshi Eggs do not bounce off walls, but they go faster and create a miniature explosion that can grab more coins and even defeat enemies.
  • Baby Wario: He is Wario's past self. Baby Wario carries a magnet that attracts coins facing it (even through solid walls) and can move Magnet Blocks and Magnet Platforms. The Yoshi Eggs can bounce off walls.
  • Baby Bowser: He is the younger self of Bowser. Baby Bowser can breathe fire, but the current Yoshi cannot swallow any enemies. Often, though, his fire blasts have the strength of Yoshi Eggs and the ability to melt ice, but his blasts do not bounce off walls.
  • Baby Luigi: He is the twin brother of Baby Mario, and he is the past self of Luigi. Baby Luigi is kidnapped again just like in the previous game, Super Mario World 2: Yoshi's Island. He is one of the stolen babies taken to the Bowser's Castle. Seeing the Baby Mario separated from his brother, the Yoshis decide to help him to rescue Baby Luigi. It is revealed that the Baby Luigi is also one of the Star Children. However, he cannot be unlocked as an assist baby for the Yoshis during the game.
  • Kamek: He is a Magikoopa working as adviser and second-in-command to the King Bowser, and he is usually the main villain in the Yoshi game series. His past self, who makes a brief appearance in the game, was also the caretaker of Baby Bowser. Alongside King Bowser, Kamek travels to the past and tries to find the seven babies containing the powers of stars in their hearts. During the game, he uses his magic spells to make enemies to grow and turn them into bosses standing on the way of the Yoshis.
  • Bowser: He is the future self of Baby Bowser, the king of the Koopa Kingdom and one of the main villains of the game. Bowser is usually the main antagonist of the Super Mario Bros. game series. He travels to the past, following Kamek's advise, in order to steal the power of the Star Children and conquer the universe.

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